When typing;
/summon FallingSand ~ ~1 ~ {TileID:397,Time:1,Data:3,Motion:[0.0,5.0,0.0]}
The blocks fly in the air and fall down looking like this:
When trying to break the blocks the game crashes
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Comments 3
there is no block with id 397, use 144 for the skull
or even better use this:
/summon FallingSand ~ ~1 ~ {Block:skull,Time:1,Data:3,Motion:[0.0,5.0,0.0]}
invalid
Mob heads need to have a a set direction. Like direction:[]