As I rendered a new world I pressed F3 to check everything seemed ok, looked at dirt and say the model was IDUNNOMYNAME:*C, it occured for sand and logs also.
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I can confirm that this happens also in creative mode, and to most blocks (not all were tested).
Can confirm
Probably intended as an easter egg ?
Uh, no, Gary?
Okay 🙂
this is most likely because IDUNNOMYNAME:*( is for when modelName == NULL. this means there isnt a getModelName method yet 😉