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MC-5768

TNT explosions that destroy the chest being viewed causes a crash.

Checking the snapshot, ignite a TNT with new 'powered' chest: Crashes.
Checked with normal chest and normal TNT explosion: Crashes.

Tested with chests not near TNT: No problems.

If TNT destroys chest whilst player is inside it, game crashes.

Environment

Minecraft Version: 13w01a
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 313203104 bytes (298 MB) / 502661120 bytes (479 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4348 (243488 bytes; 0 MB) allocated, 4288 (240128 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1346 (75376 bytes; 0 MB) allocated, 1346 (75376 bytes; 0 MB) used
Player Count: 1 / 8; [iq['nathanojb'/330, l='Creative', x=61.73, y=63.54, z=368.68]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.

Linked issues

MC-5958 Blowing up chest or trapped chest while looking inside it causes crash. Resolved MC-5986 Trapped Chest causes crash Resolved MC-5780 Crash when destroying an opened trapped Chest. Resolved MC-5974 error of tnt and the traped chest Resolved MC-5723 Crash when using the Hopper WIP block Resolved

Attachments

Comments 4

Confirmed with the Macintosh and with Survival.

Confirmed with the XP and Creative.

Confirmed in the client and the server (the server crashes). Does happen in normal chest

migrated

Nathan Adams

Unconfirmed

chest, crash, tnt

Snapshot 13w01a

Snapshot 13w01b

Retrieved