If you ever happen to teleport into the same place a skeleton is in, when it spawns (x and z coords are x,5000 and y,5000) the skeleton will not move, not actually shoot arrows, but the bowsound will loop.
If you ever happen to teleport into the same place a skeleton is in, when it spawns (x and z coords are x,5000 and y,5000) the skeleton will not move, not actually shoot arrows, but the bowsound will loop.
Please attempt to reproduce this in a singleplayer world in vanilla, as the screenshot shows that the server is clearly modified.