The bug
When hitting TNT with the explode
property set to true
in survival mode, they fuse but drop a TNT item as well. This should not happen as they should not drop their item, which is the right behavior for old TNT.
http://www.gfycat.com/HeartfeltCarefreeCaterpillar
How to reproduce
Place a TNT block with the
explode
property set totrue
/setblock ~ ~ ~ tnt explode=true
Switch to survival mode and hit it
/gamemode survival
Linked issues
is blocked by 1
is duplicated by 2
Comments 17
Confirmed for 14w26c
But probably intended as you can't get tnt with data value 1 without being an op
this is intended, there is a block state that's called explode, if it is true, it explodes if destroyed
this block can also be found in the debug world of 14w26
The TNT explode tag no longer seems to exist in 17w47a, described in MC-122563.
Resolving as fixed as MC-122563 is intentional
Confirmed