The bug
When hitting TNT with the explode
property set to true
in survival mode, they fuse but drop a TNT item as well. This should not happen as they should not drop their item, which is the right behavior for old TNT.
http://www.gfycat.com/HeartfeltCarefreeCaterpillar
How to reproduce
Place a TNT block with the
explode
property set totrue
/setblock ~ ~ ~ tnt explode=true
Switch to survival mode and hit it
/gamemode survival
Related issues
is blocked by
is duplicated by
Comments


Confirmed for 14w26c
But probably intended as you can't get tnt with data value 1 without being an op

this is intended, there is a block state that's called explode, if it is true, it explodes if destroyed
this block can also be found in the debug world of 14w26

Adding a gfy to show the bug/clear out any misunderstandings

gfy in description

yeah, I think it shouldn't drop the block as well, confirmed

Confirmed for 14w28b

edit: nope, still in 14w32b

Confirmed for 14w34d

Confirmed for 1.8 and 1.8.1-pre3.

Confirmed for 15w33c

Relates to [MC-7896].

Confirmed for 17w14a

The TNT explode tag no longer seems to exist in 17w47a, described in MC-122563.

Hence this issue could close as "Won't Fix", "Fixed on 18w16a", "Invaild" or "Cannot Reproduce".

Resolving as fixed as MC-122563 is intentional

"Actually" fixed in 18w30a due to the introduction of the "unstable" state, which replaces the state that was removed before.
Confirmed