What I expected to happen was for the glass block to show the regular texture, just like it did in 1.7
What actually happened was that the glass block had a bit of a dark, grainy, blurred, pixelated texture.
There are no steps to reproduce this bug.
Linked issues
is duplicated by 1
relates to 2
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Comments 11
Related to MC-63302
I can't reproduce either this or MC-63302 in 14w32d. If you still experience it, try setting mipmap levels to 0 in video settings.
sorry for saying this here, I cant find where I post a glitch but when I set my render distance above 7 chunks things render very weirdly in versions
14w30-14w32d.
James, your issue would be MC-62958
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