Redstone is visually placed in the wrong positions but the hitbox stays the same. (Eg repeaters & comparators are visually placed the opposite way you place them)
Also Levers are automatically in the ON phase when placed
Redstone is visually placed in the wrong positions but the hitbox stays the same. (Eg repeaters & comparators are visually placed the opposite way you place them)
Also Levers are automatically in the ON phase when placed
Both trapdoors appear to be parallel to the block they're placed on, but their hit boxes are proper. Also, buttons are placed in the on position by default, without any way of changing that