mojira.dev
MC-60151

Redstone repeaters are inverted

If you place a repeater they start at what it looks like 4 ticks. It still is 1 tick.
Then 3 ticks, but still is 2 ticks. Than 2 ticks, but still is 3 ticks. And then 1 tick, which still is 4 ticks if you run a signal through

Linked issues

MC-59954 Redstone Repeater Resolved MC-59969 Redstone Resolved MC-60010 Redstone Repeaters Backwards Resolved MC-60032 Repeaters texture facing the wrong way Resolved MC-60042 Redstone Acting Wierd Resolved

Attachments

Comments 21

This aswell occurs with Trapdoors

Confirmed. The bug is only a render issue.

Fix added to attachments

Thanks for that kazblox 🙂 They should add that to the 14w27c snapshot orso

Still in 14w27c snapshot!

11 more comments

I have to apologize, you guys are right. It's fixed in the next version. I was convinced that the delay cycle on repeaters was the other way around.

Cannot reproduce. East repeaters at 4 in debug mode always show delay:4

No, definitely still an issue. The delay is correct, but the rendering is incorrect (F3 screen showing delay: 2 renders as if the delay was set to 3).

Please do not use the bugtracker as discussion board! This is a bug in 28a and will be fixed in the next version, as I said.

Ooops, was using my model fix pack. Yeah, confirmed in 14w28a.

karstvgl

michael

Confirmed

delay, rendering

Minecraft 14w27b, Minecraft 14w28a

Minecraft 14w28b

Retrieved