well ladders are a FULL block so you cant climb them and if you place one it will crash the game
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Comments 3
The ladders look fine, but the hitbox is always aligned to the east/west axis. this only applies to ladders witch were placed before updating to 14w28a as placing a new ladder will crash the game.
Confirmed! Ladders really do crash the game D:
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Bumb, I can't finish my map anymore... :light_bulb_off:
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crash-2014-07-10_15.22.48-client.txt
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 14.10.7 15:22
Description: Unexpected error
java.lang.IllegalArgumentException: Cannot get property bck{name=facing, clazz=class ei, values=[north, south, west, east]} as it does not exist!
at bbw.b(SourceFile:91)
at avi.a(SourceFile:47)
at avi.a(SourceFile:35)
at apm.a(SourceFile:2320)
at ait.a(SourceFile:106)
at cdt.a(SourceFile:295)
at bqi.ar(SourceFile:1325)
at bqi.q(SourceFile:1682)
at bqi.ap(SourceFile:863)
at bqi.a(SourceFile:303)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bbw.b(SourceFile:91)
at avi.a(SourceFile:47)
at avi.a(SourceFile:35)
at apm.a(SourceFile:2320)
at ait.a(SourceFile:106)
at cdt.a(SourceFile:295)
at bqi.ar(SourceFile:1325)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [chv['HawK3yLV'/6, l='MpServer', x=-130,34, y=67,12, z=180,85]]
Chunk stats: MultiplayerChunkCache: 289, 289
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: -94,00,4,00,151,00 - World: (-94,4,151), Chunk: (at 2,0,7 in -6,9; contains blocks -96,0,144 to -81,255,159), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 271380 game time, 16187 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 7 total; [ww['entity.ItemFrame.name'/0, l='MpServer', x=-135,97, y=65,50, z=149,50], ww['entity.ItemFrame.name'/1, l='MpServer', x=-135,97, y=65,50, z=150,50], abe['Chicken'/2, l='MpServer', x=-117,44, y=66,00, z=134,59], abo['Rabbit'/3, l='MpServer', x=-98,53, y=64,00, z=153,50], abo['Rabbit'/4, l='MpServer', x=-82,69, y=64,00, z=162,69], abf['Cow'/5, l='MpServer', x=-93,56, y=64,00, z=163,28], chv['HawK3yLV'/6, l='MpServer', x=-130,34, y=67,12, z=180,85]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at cdu.a(SourceFile:308)
at bqi.b(SourceFile:2139)
at bqi.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 14w28a
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 144932544 bytes (138 MB) / 296747008 bytes (283 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 14w28a
LWJGL: 2.9.1
OpenGL: GeForce GT 220/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [MinecraftPRO_low.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Dupe of MC-61043 / MC-61053