On entering a world of mine, all the blocks, and things like torches, were very rapidly switching between their texture (note: I do use a 32x resource pack I put together) and, mostly, flat grey.
I was able to stop the strobe effect by removing the HUD.
forgot to check with the default resources, oops.
update: the same problem happens with only the default resources. just had a thought, could be caused by the world being "old"
update 2: yeah, looks like it's one of those "old world" problems.
Environment
Current time is Jul 9, 2014 6:23:56 PM
System.getProperty('os.name') == 'Windows 7'
System.getProperty('os.version') == '6.1'
System.getProperty('os.arch') == 'amd64'
System.getProperty('java.version') == '1.7.0_60'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '64'
Linked issues
Attachments
Comments 3
Duplicate of MC-61031
Does the issue go away if you don't remove the HUD, but aren't holding any items in your hand?