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MC-61627

Skin Bug in Multi Player

Occasionally, when logging onto a server or world after starting Minecraft, one's skin will appear as a Steve. Although the user sees themselves as a Steve, other players do not and note that said skin appears as their usual, custom skin. When occasionally this issue does not occur when logging on to a server or single-player world, once one dies, enters a portal, or leaves the world or server then relogs, the bug will begin to occur. This only happens to certain players, yet the amount of players experiencing this bug is large.

Linked issues

Comments 6

a little lag thats all

MoHamsters, could you please stop spamming the bug tracker with mostly false information?

Most probably server in offline mode

This has been happening on every server and even in single-player

This ticket is "Skin Bug in Multi Player"

@unknown added a comment - 13/Jul/14 12:52 PM

Most probably server in offline mode

The big question then becomes:
Will switcing from offline mode to online mode (or the other way around) reset player inventories and spawn points due to how the server handles UUIDs?

Because if you have a server that you use on LAN parties, you would not be able to keep player progression otherwise.

If player progression/inventory/spawn locations are changed when switching between offline/online mode on the server, I think that not beeing able to show skins for players (that obviously own the game, since they have skins) is a flaw.

Shouldnt playes only be required to be connected as "online" in the launcher to be able to confirm this to the server (even if the server is in offline mode)?

Theo Cardet

(Unassigned)

Unconfirmed

Minecraft 1.7.10, Minecraft 14w28a, Minecraft 14w28b

Retrieved