With the new tab list, it tries to expand to handle any number of players. The previous limit was 60.
Attached is a screenshot of what 200 players looks like.
This was discussed with Dinnerbone in IRC and either a hard-coded limit of 60 (the limit in 1.7.10 that displays names nicely) or a configurable limit were suggested.
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@banana478 Please reopen this. Not only is this a valid bug report (not a feature suggestion), but the hard coded limit that I mentioned was discussed WITH Mojang developers Dinnerbone and Grum in IRC.
Please provide a record of the IRC conversation. There is no way to fix the tab list when it has too many entries, either some are lost (not ideal) or it renders poorly (also not ideal).
I'm not at home right now, I'll get the logs once I'm at a computer.
In every other version of MC the tablist is limited to 60 players so it renders properly with large amounts of players. With the snapshot they allowed for the server list to expand dynamically, however, no limit was enforced. The rendering is extremely poor and should be considered a bug. Cutting off players when there are more than 60 players online would replicate the behavior in every other version of Minecraft, however, it's up to the Minecraft devs how to fix this issue. I'm just giving one possible solution to this bug.
Reopening this issue would be appreciated.
Also, the current behavior in the snapshot is much less ideal than cutting off at more than 60 players. The tab list on large servers goes from displaying most info to completely unreadable.
It's clearly an issue. Sure, a hard limit is probably not the best solution. It's just something that was mentioned as a possible solution. Reopen this ticket and let the MC devs figure out the best solution for themselves.
@banana478: Here are the irc logs:
freenode_#mcdevs_20140710.log-[10:00:48] <mrapple> Thinkofdeath: how do things look with 60 or 100 players?
freenode_#mcdevs_20140710.log-[10:01:25] *** bilde2910 is now known as bilde2910|away
freenode_#mcdevs_20140710.log-[10:02:19] <Thinkofdeath> mrapple: still bad
freenode_#mcdevs_20140710.log-[10:02:52] <Thinkofdeath> mrapple: http://i.imgur.com/TWxi267.png
freenode_#mcdevs_20140710.log-[10:03:05] <mrapple> damn :(
freenode_#mcdevs_20140710.log-[10:04:21] <Thinkofdeath> looks like steve is gone in offline mode
freenode_#mcdevs_20140710.log-[10:04:26] <Thinkofdeath> *steve icon
freenode_#mcdevs_20140710.log-[10:06:15] <mrapple> nice
freenode_#mcdevs_20140710.log:[10:06:51] <mrapple> Dinnerbone: any thoughts about a hardcoded limit of 60 for the next snapshot?
freenode_#mcdevs_20140710.log-[10:07:44] <Dinnerbone> I will look into it but not this week
Still an issue in 14w34a and 14w34b. It appears the limit was set to 100 (5x20). The old limit used to be 60 (3x20). 80 might look better (4x20).
Screenshot: http://i.imgur.com/SJyEi84.png
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