When playing in the new snapshot, I noticed that a tree just inside of my FOV was popping in and out when I rotated slightly. Attached are a couple screenshots showing this affect, as well as the position of the tree relative to me.
I imagine this is due to all of the changes to the rendering of chunks, and is likely a bug in deciding whether or not part of a chunk is in view.
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I attached a couple more screenshots that more prominently show the effect (you can see the chunk popping in and out in the bottom-right).