I found a video about a possible xray exploit/bug in the ported MCPE graphical optimizations. It's not mine, but fortunately it's pretty self-explanatory:
https://www.youtube.com/watch?v=V3t8lzmTABQ
Could also point to a bug where some unseen terrain or caves are still being rendered although they shouldn't, but I don't know how intentional that is...
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