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MC-64848

Render Distance over 12 causes issues

Upon changing the render distance slider to anything above 12, the chunks in the distance stopped loading and instead had an odd graphical error that caused them to appear the same and shift rapidly through differently looking glitched appearances. Getting close to and standing in and around the glitched areas had no affect on them. The terrain seemed to be fine, but what I saw was not what was there.

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Dupe of MC-62958

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(Unassigned)

Unconfirmed

Minecraft 14w31a

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