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World Rendering starts glitching out at 10-11 chunks render distance and beyond.
It got hectic so I recorded it:

http://youtu.be/5BlDsJtVxn4

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I've tested this on snapshot 14w31a and I can confirm that world rendering is extremely glitchy from 16 chunks to 32 chunks (render distance). I turned on VBOs and it seemed to stop glitching out.

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Dupe of MC-62958

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(Unassigned)

Unconfirmed

Minecraft 14w31a

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