mojira.dev
MC-64990

World Render Bug

World Rendering starts glitching out at 10-11 chunks render distance and beyond.
It got hectic so I recorded it:

http://youtu.be/5BlDsJtVxn4

Environment

Operating System: Windows 7 - 64-Bit
RAM: 8 Gigabytes
Video Card: AMD Radeon HD 7770 Series
Java Version: 1.8.0_05 64-Bit
Display: 1920x1080(1080p)
Extra Info From MC: 4.3.12618 Compatability Profile Context 13.251.0.0

Linked issues

Attachments

Comments 2

I've tested this on snapshot 14w31a and I can confirm that world rendering is extremely glitchy from 16 chunks to 32 chunks (render distance). I turned on VBOs and it seemed to stop glitching out.

migrated

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Unconfirmed

Minecraft 14w31a

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