World Rendering starts glitching out at 10-11 chunks render distance and beyond.
It got hectic so I recorded it:
Environment
Operating System: Windows 7 - 64-Bit
RAM: 8 Gigabytes
Video Card: AMD Radeon HD 7770 Series
Java Version: 1.8.0_05 64-Bit
Display: 1920x1080(1080p)
Extra Info From MC: 4.3.12618 Compatability Profile Context 13.251.0.0
Linked issues
Attachments
Comments 2
Dupe of MC-62958
I've tested this on snapshot 14w31a and I can confirm that world rendering is extremely glitchy from 16 chunks to 32 chunks (render distance). I turned on VBOs and it seemed to stop glitching out.