When using redstone, explosions, mining, building, there is a calculation delay. When i set off the TNT, it takes up to 5-15 seconds after the "boom" sound, for the terrain to be affected. Redstone doesn't calculate as fast as it used to. 2 repeaters with redstone (Redstone Clock), is much slower.
Blocks don't break imminently after breaking them with a tool/fist.
Seems like calculation speed has been sacrificed for FPS.
1. Put down TNT
2. Detonate TNT
3. Watch the TNT disappear
4. Wait an eternity for the terrain to change.
Here's a link to a video on the issue: https://www.youtube.com/watch?v=424cNO1nyEI&feature=youtu.be
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Duplicaqte of MC-62166

This may have something SIMILAR to what that one has, but mine is more in depth with an example and a lot more things affected by this. Also the other bug was recorded at a lousy FPS.