If placing a "functioning" beacon, leaving render distance/chunk loading distance and returning the beacon-light glitches visually and doesn't disappear until relog...
To Reproduce:
1. Place a beacon.
Optional. Place a piece of colored glass above.
[media]2. Leave area (render distance/chunk loading distance).
3. Remove beacon (and piece of glass). [After returning to it xD]
4. You're done!
[media]Optional. Relog.
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