Trapped chests don't emit redstone signals through blocks but Mojang wrote they would now.
I tested with two players.
Not offending Team Mojang as liars tho 🙂
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No, I tried it with multiple stacks of cobble, it does not work. I also encounterd an unrepeatable glitch where it would work, but the redstone signal would stay on until updated.
Tested w/ redstone two blocks down, a repeater from the block directly below, a repeater from the wall behind, and the only working one is a repeater directly adjacent.
@Alberto: On trapped chests the strength of the signal is depending on how much players look inside the chest not on how many items are inside. I tested with 2 players.
The first pic shows my setup, featuring repeaters coming directly out of blocks that are adjacent to the trapped chest. The second screenshot shows that only the directly connected repeater transfers power, AND that there is nothing in it. The third file proves that the content of the chest does not matter.
Even if it was emitting 1 charge(the lowest signal level), a repeater should still be able to pick it up on the other side of the wall, so this is a bug.
So they do power the blocks next to them (such as a wall), but that still depends on how many people are looking in it? Because I tried placing blocks around a trapped chest with redstone directly adjacent, and the redstone was not receiving charge. I also tried putting a comparator facing away from the block. If this behavior only works when more than one person is looking in the chest, that feels like a problem to me.
Also, if people reading this would kindly 'thumbs up' this post, it would help vechs a lot. Just sayin'...
Duplicate of MC-6147.
Maybe you are trying it with only one item inside the chest. This way, the redstone signal strenght emitted is 1, so will affect the block, but won't transmit to his sides.