mojira.dev
MC-68104

massive entity frame rate drop

I have a wheat farm with 2500 wheat plants in it, water flows down an harvests it for me. i never had a problem with it before, but in one of the recent snapshots i harvested it and it lowered it to 3 fps. i would get 27Ish before. i could handle 6000 item entities and it would only drop my frame rate to 5 fps, now this happens from 400 item entities. PLEASE fix before the update, it has made the things I do with TNT more laggy from the entities dropped than the explosions witch dropped them and the project I am working on is no longer possible with the new entity lag. i know it has been around for a number of snappshots but hadn't brought it up as I assumed you were aware of it.

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migrated

I'll leave the bug open until I get confirmation from you, but the next snapshot should have a significant performance increase when rendering item entities. Please let us know if this resolves the issue so that I can mark it as fixed if it does.

migrated

Has the latest snapshot or pre-release fixed the issue?

migrated

Yes, they no longer seem to create massive amounts of lag when they derender. sorry for not responding sooner, I had squeezed this out right before a long vacation on the mountain. And thank you so much for fixing it!

migrated

Yes, they no longer seem to create massive amounts of lag when they derender. sorry for not responding sooner, I had squeezed this out right before a long vacation on the mountain. And thank you so much for fixing it!

migrated

(Unassigned)

Unconfirmed

Minecraft 14w34b

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