if we define one type for the selector of the execute , he can't get the entity , and that for all entitys
example : /execute @e[type=Chicken] ~ ~ ~ /kill
/execute @e[type=Player] ~ ~ ~ kill
if we define one type for the selector of the execute , he can't get the entity , and that for all entitys
example : /execute @e[type=Chicken] ~ ~ ~ /kill
/execute @e[type=Player] ~ ~ ~ kill
Duplicate of MC-65290