Bugged rendering showing sprites and repeating half-rendered terrain.
What I expected to happen was...:
The render distance would simply increase, with little to no issue.
What actually happened was...:
Render distance increased, yes, but certain chunks were not rendered correctly. They had giant sprite boards, half-rendered terrain repeating throughout the whole error.
Steps to Reproduce:
1. Check your video settings, and make sure the render distance is < or =9. Also, have Graphics set to fast, smooth lighting off, clouds on, 4 mipmap levels, VBO's off, unlimited performance, brightness set to bright, all particles, vsinc off, and alternate blocks on.
2. Create a single-player world. Default world settings, but enable both cheats and bonus chest. (not sure if this is why this bug occurs or not)
3. Enter the world.
4. Start to increase the render distance, one chunk at a time, and watch what happens.
The included screenshot is what occurs at 10 chunk render distance.
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Dupe of MC-62958