The game freezes for a while after you click the done button in the Resource pack menu
Comments 9
As this is the only ticket that I found that directly states my issue I'm commenting here instead of opening a new one (for now).
I propose to re-open this ticket as this has not been fixed yet (1.12.1) and is especially annoying when using server resource packs.
There is no need for the client to reload all resources and textures, it only needs to reload changed ones. I suggest re-labelling it as an enhancement rather than a bug. (instead of just closing it?)
Right now server resource packs are almost useless.
Many players prefer to not use them because they "freeze". It's a few seconds on high end PCs (where it should take no time at all), and it can be almost half a minute on lower end PCs, which the majority of players have.
I really hope the issue gets reopened and the loading improved. Reloading only the assets changed would be a way to do that, and maybe they could try to prepare them in another thread (checking what textures must be kept, packing them in a single image, etc...) and only after that apply them using the main thread.
I suggest re-labelling it as an enhancement rather than a bug. (instead of just closing it?)
This bug tracker is exclusively for bugs. For suggestions, please go here.
Is this issue actually resolved or was it just marked as such? All that has to be done is reload any textures that have changed, significantly quickening the process.
This may be a little off-topic but there is a mod that does exactly this but for the game's booting process by caching resources, it starts blazing-fast.
https://modrinth.com/mod/dashloader
No a bug.