After a mob aggros onto you, then you punch the mob, it de-aggros for a short time. This appears to happen with all mobs except the Ender Dragon, slimes, magma cubes, ghasts, and neutral mobs with the exception of Endermen after initiating the staring behavior. Curiously, it also does not effect creepers, although they do experience MC-48532.
I've also noticed something peculiar about this glitch. If you hit a mob, and it de-aggros, then you hit the mob while it is de-aggroed, the mob with chase you as normal and will not de-aggro again after hitting it more. But, after hitting the mob, letting it de-aggro, and waiting for it to aggro onto you again, it will de-aggro after hitting it.
This may or may not be related to my other ticket, MC-48532.
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Still an issue in 1.8 pre-release 3. Mobs will become de-aggrovated for anywhere from a brief moment to several seconds. I found this is the case in both single player and multiplayer.
Joel, Endermen are not broken. They are broken in a different way, you are talking about how they lose their speed boost after you hit them if you stare at them to attack you. They do not de-aggro after you hit them. This bug is indeed fixed.
Still in final release.