I was underground equipped with a stone sword (no bow) and I encountered a skeleton. As is my custom, i run away for about 16 blocks from the skeleton so it follows me around a blind corner. Then I get a couple of hits in before it shoots me.
The skeleton never followed me though, so I went and spammed the attack key with my sword until it died.
It didn't shoot me once.
My local game difficulty is Normal.
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This still seems like they are too slow to react in 14w33c.
I was on a mountain about 10 horizontal blocks and 2 vertical blocks away from a spawned in skeleton. I approached without sprinting and proceeded to attack with my stone sword. The skeleton didn't shoot me once before it died. Usually it is able to get one shot in.
However if I come within about 9 blocks away and stand there it takes a couple of seconds for the skeleton to realize that I am within shooting distance and does start to track me and shoot me.
My local difficulty is still Normal.
I don't think that this is limited to just skeletons.
A zombie started tracking me from a good distance away and when it came close, i turned around to engage. I jump-attacked the zombie and scored a critical hit and the zombie seemed to forget that I was there. It stopped pursuing and just stood there and looked around for maybe 1 to 1 1/2 seconds. It "remembered" that I was there and started to engage again.
here is a example of a creeper not trying to chase me. he just sits there, chilling in the water. to make things worse. this was taken right after I was attacking him!
(yes, I did try to find a closer match. but this glitch and the one shown in my pic are rather similar)
(1.8 update)
This issue is not resolved, Mob AI is still very bugged!
Never mind the skeletons have started chasing me. And I have been shot by skeletons.
They seem to take longer than before to engage, but I no evidence of this.