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MC-70006

Mob spawn in full daylight at y=255

I was experimenting with the custom presets and generated a world where the terrain generates right up to the build limit. Most of y=254 is completely filled with scattered pockets of terrain at y=255.

On these scattered pieces of terrain at y=255 mobs can spawn in full daylight and don't start burning until they drop to y=254.

I didn't expect mobs to spawn in full daylight at this y level.

Environment

OS: Windows 7 Home Premium Service Pack 1
Java Version: 1.7.0_45 64 bit
Display: 1600x825 NVIDIA Corporation GeForce GTS 450/PCIe/SSE2 4.30
Ram: 8 gigs total, allocated 2 gig to minecraft

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Confirmed. I am guessing this is because half of the mob is not actually in the world, and mobs which aren't in the world presumably don't burn or don't have the same spawn mechanics.

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Unconfirmed

Minecraft 1.8-pre3

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