I played the game for about 2 hours, then I started exploring a bit. I changed the render distance from 8 chunks to 10 chunks and in some certain chunks the textures begin rapidly changing and glitching. I reloaded the game, but nothing happened. I can reproduce this bug in my other worlds too. This isn't present in the older versions. If I change the render distance to 8 chunks, the game go back to normal.
Environment
Win7 64 Home Premium, 64bit Java, Ati Radeon HD5470 video card (1GB), 3GB memory, 2,4GHZ Intel i3 CPU
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