Put the summary of the bug you're having here
What I expected to happen was...:
Describe what you thought should happen here
What actually happened was...:
Describe what happened here
Steps to Reproduce:
--- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 21.09.14 08:42
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at cue.a(SourceFile:363)
at cue.a(SourceFile:255)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cue.a(SourceFile:363)
at cue.a(SourceFile:255)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 60826488 bytes (58 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GT 330/PCI/SSE2 GL version 3.2.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Sphax PureBDcraft 512x MC17.zip]
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
Related issues
Comments

Please do not mark issues as private, unless your bug report is an exploit or contains information about your username or server.
You're trying to use a 512 resource pack with just 500mb of memory, thus you're getting an out of memory error. You will need to either remove the resource pack or up the memory allocated to minecraft significantly.