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MC-73761

Entity rotation not rendering correctly after load

When an entity is loaded (Chunk reload, /Summon, ect.) it doesn't render the entity in the direction of the Rotation tag values, instead it will face north.

  • Rotation tag still has correct values stored

  • "/tp <selector> ~ ~ ~ ~ ~" gives entity the correct orientation from the Rotation tag

Example:

1. /summon Creeper ~ ~ ~ {NoAI:1}
2. /tp @e[type=Creeper] ~ ~ ~ 180 ~
3. Leave world
4. Rejoin world

Linked issues

Comments

migrated

Unfixable. MC-61587

migrated

(Unassigned)

Unconfirmed

Minecraft 1.8.1-pre3

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