Since the last pre-releases, it seems like setblock and mostly fill clocks cause huge FPS drops.
Relates to/duplicates:
MC-54806
Linked issues
Attachments
Comments 4
I am not quite sure if this is really the bug, at least then the description of MC-54806 is wrong because it has not directly something to do with the count of command blocks
Sorry I was wrong this is a duplicate of MC-54806
Does this only happen to you if there are 64 or more blocks being filled or triggered once per tick? If so, this is a dupe of MC-54806.