mojira.dev
MC-74888

Mipmap issue when using resourcepacks

I made a 24x grass top texture for my w.i.p. resource pack. When loading it, I found this message in the game output: (note: mipmap was set to 4)

[13:43:30] [Client thread/WARN]: Texture minecraft:textures/blocks/grass_top.png with size 24x24 limits mip level from 4 to 3

Ingame the texture looks fine.

I don't know why MC decreases the mipmap when using a 24x resourcepack. I haven't tested if the bug occurs when using other resolutions.

Comments 3

I'd appreciate it if you tell me why you've marked this as Works As Intended. Just curiosity 🙂

0: 24 = 24
1: 24 / 2 = 12
2: 12 / 2 = 6
3: 6 / 2 =3
4: 3 !/ 2

Therefore 3 is the highest setting.

Thx, didn't know mipmapping worked like that.

Jasper van den Berg

(Unassigned)

Unconfirmed

Minecraft 1.8.1

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