The bug
Bugged water generates above custom sea-level in swamp biomes.
These bugged water source blocks seen on the screenshots are always found adjacent to other source blocks or terrain, and always on the topmost layer of the swamp.
When a block adjacent to a bugged source block is removed or updated, the water flows in all directions as you would expect.
How to reproduce
Create a customized world with the seed being
490287182
and the following preset:{"coordinateScale":684.412,"heightScale":888.176,"lowerLimitScale":423.45068,"upperLimitScale":388.2465,"depthNoiseScaleX":409.24646,"depthNoiseScaleZ":409.24646,"depthNoiseScaleExponent":0.8546479,"mainNoiseScaleX":80.0,"mainNoiseScaleY":160.0,"mainNoiseScaleZ":80.0,"baseSize":8.5,"stretchY":12.0,"biomeDepthWeight":0.5,"biomeDepthOffset":0.0,"biomeScaleWeight":2.0704226,"biomeScaleOffset":0.0,"seaLevel":60,"useCaves":true,"useDungeons":true,"dungeonChance":32,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useMansions":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":19,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":11,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":11,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":10,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":10,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":9,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}
/tp 235284 62 70444 80 10
Linked issues
is duplicated by 3
Attachments
Comments 11
The two most recently added screenshots are of two different copies of the same seed, with the same custom settings. The one without the bugged source blocks was generated pre-1.8. The bug only appeared when the world was re-generated post-1.8.
Also, this bug is only effected by customizing the sea level and not by changing the biome depth offset, so I should clarify that these bugged source blocks will ONLY appear on the deafult sea-level, 63.
Is this still an issue in the current Minecraft Snapshot 15w49b or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
If so, please provide the custom world preset, seed and coordinates.
Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.
Still happens as of 1.12.1. I've uploaded an image that shows the issue a little better.
EDIT: Forgot to provide info, here it is:
Custom world preset: https://pastebin.com/g57DP205
Seed: 490287182
Coordinates: 235290 62 70437
Can this ticket have its status changed to "Postponed", given that customized worlds are being removed?
After more searching I suspect that this will be marked as a duplicate. But I checked the original, duplicated issue, and it is marked as "works as intended". Said issue reports "bugs" such as waterfalls coming from high-up cliffs, which is something that is working as intended, but also this issue, which is clearly not working as intended, and seems to have gone unnoticed by the original reviewer. I believe this particular occurrence deserves it's own report, as it has not yet been properly documented.