I can open minecraft, play in Singleplayer, use options, ... but when I click on the button " Multiplayer " after 2-3 seconds, my game just crash. I paste the crash reprot just below.
---- Minecraft Crash Report ----
// Don't do that.
Time: 26/02/15 01:26
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 4022: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azl.c(SourceFile:212)
at azl.a(SourceFile:145)
at awe.a(SourceFile:25)
at awj.b(SourceFile:412)
at awj.a(SourceFile:211)
at azi.a(SourceFile:291)
at bfl.a(SourceFile:1039)
at avf.av(SourceFile:914)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azl.c(SourceFile:212)
at azl.a(SourceFile:145)
at awe.a(SourceFile:25)
at awj.b(SourceFile:412)
at awj.a(SourceFile:211)
at azi.a(SourceFile:291)
-- Screen render details --
Details:
Screen name: azi
Mouse location: Scaled: (398, 172). Absolute: (796, 360)
Screen size: Scaled: (683, 353). Absolute: (1366, 705). Scale factor of 2
Stacktrace:
at bfl.a(SourceFile:1039)
at avf.av(SourceFile:914)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (amd64) version 6.3
CPU: 1x Intel(R) Celeron(R) CPU G440 @ 1.60GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 77231336 bytes (73 MB) / 240521216 bytes (229 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 9.17.10.3347, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Related issues
Comments


So for now I can't play or I haven't understand well ?

Try deleting your servers.dat file.
You can use this article: http://hopper.minecraft.net/help/finding-minecraft-data-folder/
Your servers.dat saves server IPs. Considering saving a copy of it for now, however it may be permanently corrupt.

did u ever fix it i have the same problem
Duplicate of MC-38385 – If you have not, please use the search function in the future, to see if your bug has already been submitted.