mojira.dev
MC-79867

Guardian beam brightens nearby entities

The bug

When you have a guardian next to another entity and the guardian fires its beam, it brightens the other entity under some circumstances.

The reason

The following is based on decompiled version of Minecraft 1.8 using MCP. All method and class names are the names used in the decompiled version.

The reason why this happens is very likely that the public void func_177109_a(EntityGuardian p_177109_1_, double p_177109_2_, double p_177109_4_, double p_177109_6_, float p_177109_8_, float p_177109_9_) method of the net.minecraft.client.renderer.entity.RenderGuardian class disables lighting, culling and blending but does not enable it again after it rendered the Guardian.

Related issues

Attachments

Comments

migrated
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migrated

Can confirm.

migrated

I can confirm this too.

marcono1234

Seems to be fixed for 15w49b and probably earlier

marcono1234

Confirmed for 1.9-pre3, please reopen

JUE13

Confirmed for 1.12.2-pre2

Asteraoth

Confirmed for 1.13-pre8

Asteraoth

Confirmed for 18w30b

Asteraoth

Confirmed for 18w31a

Asteraoth

Confirmed for 18w32a

Asteraoth

Confirmed for 18w33a

Asteraoth

Confirmed for 1.13.1-pre1

[Mod]Les3awe

This issue has been fixed in 19w40a.

[media]

marcono1234

(Unassigned)

Confirmed

Entities, Lighting

beam, brighter, guardian, riding

Minecraft 1.8.4, Minecraft 1.9 Pre-Release 3, Minecraft 1.10.2, Minecraft 16w39b, Minecraft 16w39c, ..., Minecraft 19w08b, Minecraft 19w12b, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b

Minecraft 15w49b, 19w40a

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