Trident, when thrown, seems to affect how nearby entities look in the same light level. The effect can disappear when player's camera is placed in a different angle, or when player is close to the trident. Similar thing happens even with enchanted trident.
Steps to reproduce:
1. Throw the trident on the ground or directly on the mob (the effect is similar in mid-air, but it lasts much shorter)
2. If necessary, adjust the player's position to see the effect
The glitch is best visible on the screenshot titled "5"
Environment
Windows 10 - 64 bit;
Java - version 8 update 161
Linked issues
is duplicated by 8
relates to 3
Attachments
Comments 6
@Les3awe Yes, but that was a 1.8 glitch, how does it relate to this newer glitch? All the two share is the fact entities light up.
This issue relates to MC-79867.