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MC-108893

Standing in a chunk with an End Crystal with a Beam Target causes entity shading to render incorrectly

When standing in the same chunk as an Ender Crystal with a Beam Target set, the shading on certain entities renders incorrectly.

To test:

1. Summon and Ender Crystal with a BeamTarget tag set to a coordinate.
2. F3+G to view chunk borders
3. Go in third person to see yourself, and walk in and out of the chunk with the crystal in it.
4. Notice your player's shading renders incorrectly, as well as some entities (such as boats) that you can see.

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[Mod]Les3awe

This issue relates to MC-79867.

[Mod]Les3awe

This issue has been fixed in 19w40a.

[media]

onnowhere

(Unassigned)

Confirmed

(Unassigned)

Minecraft 1.10.2, Minecraft 16w41a, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w15a, ..., Minecraft 17w48a, Minecraft 17w49b, Minecraft 18w50a, Minecraft 19w07a, Minecraft 19w08b

19w40a

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