Fixed in 25w41a.
Fixed in 25w41a.
Fixed in 26.3 Snapshot 2.
Fixed in 26.3 Snapshot 2.
Fixed in 26.3 Snapshot 2.
Fixed in 26.3 Snapshot 2.
Even though the special model types for the "minecraft:standing_sign" and "minecraft:hanging_sign" was removed in 26.2 Snapshot 7, the issue still persists.
Fixed in 26.2 Snapshot 1.
Because the game rendering was updated in version 26.2,
this does not affect any snapshots of version 26.2, but it still affects version 26.1 and its sub-versions.
Fixed in 26.1 Snapshot 8.
@Maximus_3069
I can still reproduce it in the 26.1 Snapshot 5.
Due to the original reporter's not being active, the reporter has been changed.
This issue has been fixed in 25w08a.
New textures have been added to all spawn eggs individually in this snapshot, and spawn_egg.png and spawn_egg_overlay.png have been removed.
Fixed in 25w04a.
Changed reporter.
Still affecting the wind charge.
Fixed in 24w45a.
Fixed in 24w44a.
@@unknown, since the damage type of conduits is “magic”, I chose to create separate tickets.
What this ticket is trying to clarify is that since "creaking_transient" interact with the player in a similar way to invulnerable entities, should their interactions with projectiles also be consistent with invulnerable entities?
Fixed in 24w33a.