The bug
The particles that appear when a splash potion and lingering potion breaks use the default, white, uncolored potion overlay.
Expected behavior: Only glass particles, without the uncolored liquid part of the texture.
Use the following command:
Splash potion
/summon minecraft:panda ~ ~1 ~ {equipment:{mainhand:{id:"minecraft:splash_potion"}}}
Lingering potion
/summon minecraft:panda ~ ~1 ~ {equipment:{mainhand:{id:"minecraft:lingering_potion"}}}
Linked issues
relates to 4
Attachments
Comments 18
I think this relates to MC-238099 (which I am aware has been resolved as a feature request, but it does cause unintended behavior here).
Confirmed