mojira.dev

Evtema3

Assigned

No issues.

Reported

MC-277419 Teleport command across dimensions does not use targeted entity's correct relative coordinates Duplicate MC-276965 Post shader ColorModulate uniform not reset properly after spectating spiders Fixed MC-267415 Display entities rotate incorrectly as passenger of spinning boat Confirmed MC-263718 When inside interaction entity and riding a boat, clicking can play hand animation with no detectable interaction Cannot Reproduce MC-263142 Reinforced deepslate displays the first breaking animation frame when attempting to mine it -- INVALID Invalid MC-261139 Text display background has incorrect transparency sorting Duplicate MC-260663 Holding item with CanPlaceOn data in offhand does not show block outlines in Adventure Mode Confirmed MC-260662 World border corner texture extends too far outwards Duplicate MC-260423 Cannot detect using spawn egg on fluids/waterlogged portion of blocks with item_used_on_block advancement criteria Confirmed MC-259517 Corrupted .ogg files are not rejected by the sound engine, taking up space in the sound pool until resource reload Confirmed MC-259192 Server/client position desync when running /ride too fast and manually dismounting Fixed MC-258864 Minecarts and boats visually stutter when rotating across 0 degree yaw Confirmed MC-248304 World border corner collision extends one block too far outwards Confirmed MC-234501 Spectator Mode spectate control is hardcoded Duplicate MC-227232 Player head SkullOwner tag with username string no longer works Fixed MCL-10721 1.14 snapshots freeze upon launch when using bundled javaw.exe runtime Duplicate MC-143354 Filling a composter is silent Fixed MC-125775 Pushing magma in place of soul sand or vice versa beneath existing bubble columns does not update the bubble column direction Duplicate MC-125729 Moving frosted ice preempts melting even under correct conditions Fixed MC-125708 After sprinting once while flying, flying in all directions is permanently faster until landing or stopping flying Duplicate

Comments

Not correct - it inserts the raw string into the sign.

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This causes issues for editing sign block data also since the lines are stored in a common list and empty lines automatically default to empty strings. It is not currently possible to use text component compounds on single lines of sign text without writing every line of the sign at once to also be a compound. See MC-279252.

Can confirm in 1.21.3.

Can confirm in 1.21.3.

I have noticed this issue on

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, a Minecraft Realms map which uses structures in the generated folder. Oskar (Java Realms Content Coordinator) and I have been able to demonstrate these being deleted from Realms.

This occurs due to the fix of MC-277019, which incorrectly references CommandSourceStack.getEntity() in cases where there is no source entity. The teleport command should only care about the target entity. See MC-277419.

@unknown Here are the steps to reproduce (I will also amend the report to include these):

  1. Open a creative world in an affected version (e.g. 24w39a).

  2. Set graphics quality to Fabulous Graphics.

  3. Spawn an enderman and a spider.

  4. Enter spectator mode.

  5. Spectate the enderman. Notice that the screen colors are precisely inverted while spectating the enderman.

  6. Stop spectating the enderman. Notice that the screen is returned to normal.

  7. Spectate the spider. Notice that the screen is tinted red and distorted while spectating the spider.

  8. Stop spectating the spider. Notice that the screen remains tinted red. This is because the ColorModulate uniform has not been properly reset from spectating the spider and it is applied in the transparency post shader.

  9. Set graphics quality to Fast Graphics. Notice that the screen is no longer tinted red. This is because no post shader is applied anymore.

  10. Spectate the enderman again. Notice that the screen colors are inverted once again, but with a red tint applied which makes it subtly different from before. This is because the ColorModulate uniform has not been properly reset from spectating the spider and it is applied in the enderman's post shader.

  11. Repeat these same steps in Minecraft Java Edition 1.21.1. Notice that the observed behavior does not occur.

I performed these exact steps while I wrote them and observed the incorrect behavior.

Updated, thanks @unknown!

@unknown Use the placed_block advancement trigger instead; it is intended behavior that it does not work with item_used_on_block.

Upon further extensive testing in the latest release (1.20.4), I am unable to reproduce this issue anymore. I will update this ticket again if it occurs in the future, but for now, assume it is invalid.

This issue was fixed after changes to container sprite locations/rendering behavior in Snapshot 23w32a.

As of Minecraft 1.20.1, the bugged behavior was still reproducible with the above command:

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As of Snapshot 23w32a and in all subsequent releases, the texture appears normally when running the same command:

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 @unknown Apologies for the late response; this issue indeed still occurs when I set the world border size to a 10x10. I have been able to reproduce this on 1.20.4.

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Can confirm in 23w33a.

Can confirm in 1.20.1.

@unknown Looks like it is, yes. My ticket should be marked as a duplicate since it was added later, but it would be nice if MC-248304 were added as a related issue and the bug were updated to reflect newly affected versions. (Also, looks like mine is confirmed and yours is community consensus?)

Confirmed in 1.19.4 and also affects text displays' text component.

Based on code analysis by @unknown, it appears as though the current code to check which side of the sign the player is facing assumes that all signs are centered in the block, which is not the case for wall signs. Therefore, if the player walks against the wall on which a wall sign is placed, they can edit the back side since they are now over the center of the block.

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Can confirm in 1.19.3.

Can confirm in 23w05a.