Spectral arrows, tipped arrows and channeling tridents apply effect to creaking.
What this ticket is trying to clarify is that since "creaking_transient" interact with the player in a similar way to invulnerable entities, should their interactions with projectiles also be consistent with invulnerable entities?
Can confirm.
Reporter: [Mod]Les3awe
Assignee: (Unassigned)
Created: 2024-10-03T08:32:37Z
Updated: 2025-04-27T00:00:52Z
Resolved: 2024-10-03T12:03:55Z
ADO:
Confirmation Status: Community Consensus
Area:
Mojang Priority:
Category: Mob behaviour, Projectiles
Labels:
Affects Versions: 24w40a
Fix Versions:
Retrieved 2025-06-09T22:27:39Z
What this ticket is trying to clarify is that since "creaking_transient" interact with the player in a similar way to invulnerable entities, should their interactions with projectiles also be consistent with invulnerable entities?