When I shoot an arrow into the air at full draw the arrow will show it hitting the ground before it actually does, with quite a long delay.
After the "fake" arrow hits the ground it disappears and seconds later the real one hits.
See gif below.
When I shoot an arrow into the air at full draw the arrow will show it hitting the ground before it actually does, with quite a long delay.
After the "fake" arrow hits the ground it disappears and seconds later the real one hits.
See gif below.
Is this still an issue in the current Minecraft Snapshot 15w47c or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.