There is an error with Minecraft 1.8+ that causes odd graphical errors, ghost blocks, ghost renderings, and weirdness.
So today i started up MC and i decided, why not play on 16 chunk render (i was wanting to see the land) I turned the render up and expected to see the world render around me.
What actually happened was...: That there were weird flashing rendererrors/ghost blocks generating around me, and they were often of completely different land than what was near me (i was at an ocean and mountains were rendering.)
I decided to then test different render distances, and I found that as the render distance goes down (16,15,14,13,12,....) the errors formed less, and with less scale (smaller). When i got down to a render of 6, the errors disappeared and didn't come back.
These errors were not just in one spot, but there were multiple formed all around the world, like ghost generated land stacked upon itself.
Steps to Reproduce:
1. Use windows seven, start up MC.
2. load a world (I have also gotten these errors on multiplayer as well.)
3. I normally play on 6 render, so from 6 move the render up to 16
4. un-pause and watch the chaos.
I have a few screen shots of what happened, i hope they help.
OH! also I added the one with the rose to show a different less important graphics error, when you break a rose bush from the bottom block in 1.8.6 it shows a different flower for a second and then drops the flower.
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Im not getting the same graphics errors as that, more like a form of it though, similar though. Anyways, i forgot to add this, but one of the other errors (one i couldn't get a SS of) was like the ones above, but spinning❓ i think it might have been a mob texture, (would make more sense) but it was giant and spinning.
Duplicate of MC-62958
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