Put the summary of the bug you're having here
What I expected to happen was...:
I was building a hidden piston doors that retract and slide that works fine in 1.3.2 but now its not working.
What actually happened was...:
sticky piston doesnt pull another sticky piston if that second was activated
Steps to Reproduce:
1. Put two sticky piston next to each other in a 90 degree placement, wire them both with redstone and place a lever so you can activate them at the same time.
2. When you activate them one pushes other and second pushes also thats ok, but when you deactivate, both pistons retract like they should except the pushed pistons stays at the place instead of being pulled back with first piston
3. ...
Linked issues
is duplicated by 2
Comments 3
You didnt understand me correctly or i was not clear enough here is the link to what i want to do and i cant because it doesnt work properly anymore http://www.youtube.com/watch?feature=player_embedded&v=L-lAd4VeumI
Intended. You are not supposed to be able to pull pistons that are not yet completely retracted. It takes 2 redstone ticks for a piston to retract, so you'll need a 2 tick delay between the deactivation of the pistons.