While cloning large amounts of blocks (About 4 chunks) from loaded chunks to an area around active players this causes random player disconnects.
With only one player on the server this is a non-issue.
Only affects clients when multiple are connected around the clones output area.
Server Error
[Netty Epoll Server IO #26/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
Client Error
java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: readerIndex(0) + length(1) exceeds writerIndex(0): UnpooledHeapByteBuf(ridx: 0, widx: 0, cap: 69888/69888)
at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_25]
at g.a(SourceFile:46) [15w38b.jar:?]
at bab.as(SourceFile:920) [15w38b.jar:?]
at bab.a(SourceFile:377) [15w38b.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:125) [15w38b.jar:?]
Caused by: java.lang.IndexOutOfBoundsException: readerIndex(0) + length(1) exceeds writerIndex(0): UnpooledHeapByteBuf(ridx: 0, widx: 0, cap: 69888/69888)
at io.netty.buffer.AbstractByteBuf.checkReadableBytes(AbstractByteBuf.java:1175) ~[netty-all-4.0.23.Final.jar:4.0.23.Final]
at io.netty.buffer.AbstractByteBuf.readByte(AbstractByteBuf.java:570) ~[netty-all-4.0.23.Final.jar:4.0.23.Final]
at em.readByte(SourceFile:663) ~[15w38b.jar:?]
at aqw.a(SourceFile:87) ~[15w38b.jar:?]
at ard.a(SourceFile:908) ~[15w38b.jar:?]
at bif.a(SourceFile:522) ~[15w38b.jar:?]
at gp.a(SourceFile:68) ~[15w38b.jar:?]
at gp.a(SourceFile:11) ~[15w38b.jar:?]
at fh$1.run(SourceFile:13) ~[15w38b.jar:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_25]
at g.a(SourceFile:45) ~[15w38b.jar:?]
... 3 more
Per Lorgon111
Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: readerIndix(13) + length(6684) exceeds writerIndex(13); UnpooledHeapyByteBuf(ridx: 13, widx: 13, cap: 13)
Linked issues
is duplicated by 1
Comments 17
I had this issue serveral times using command blocks, even when i was cloning a small area. It also happened once while using the clone command in chat. In this case I was copying only 286 blocks. I took a screenshot of the shown error: https://www.dropbox.com/s/imhtnetytvu2uz9/Screenshot%202015-09-22%2022.58.22.png?dl=0
This is not a duplicate of that issue. It may be a Netty issue but not a Netty #6 error. I am on 39c now and still get this issue. You can also have more than one player on when this issue occurs.
Relinked to MC-88016
this is a duplicate of MC-87041, but that one has been erroneously marked as fixed.
We've fought about the Netty Error 6/26 distinction. They are different issues, thus the different error codes...
Also this kicks randomly. First, last, any in between. It doesn't favor the first in.
Same with the other one. And the part before the slash in the server logs is just the origin thread.
The "readerIndix(17)" on the other error is different than this which returns "readerIndix(13)" errors which is also a is a different index. They are separate issues.
This issue only affects players at the destination end of the clone. Players far away are not effected.
The commandblocks involved execute 4 size:32K clones in one tick. The 4 clones are iterated through a much larger list several dozen times, with each clone-set happening every few ticks. These commands are repeated on a loop every 100 ticks. The destinations are all the same (a garbage region), the clones are strictly to count affected blocks over a large area.
In addition to the clones, there are a number of scoreboard operations and spread-players (to the source chunks).
A random player, usually the one connected last, is disconnected from the server when this error occurs.