mojira.dev
MC-89818

Crashes with "not enough ram"

Put the summary of the bug you're having here

What I expected to happen was...:
The game should have launched properly.

What actually happened was...:
I ran Minecraft as usual, ran fine on Windows 8, now im on Windows 10 it says i don't have enough RAM (i have 6GB). I copied my friends java environments and still didn't work.

Crash Report:


Minecraft Crash Report ----
// I feel sad now 😞

Time: 04/10/15 07:50
Description: Initializing game

java.lang.OutOfMemoryError: Java heap space
at bmi.a(SourceFile:363)
at bmi.a(SourceFile:255)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

– Head –
Stacktrace:
at bmi.a(SourceFile:363)
at bmi.a(SourceFile:255)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)

– Initialization –
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)

– System Details –
Details:
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 68263392 bytes (65 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.4252, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: Sphax PureBDcraft 512x MC17.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) CPU 2020M @ 2.40GHz

Related issues

Comments

migrated

Duplicate of MC-12949 – If you have not, please use the search function in the future, to see if your bug has already been submitted.

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migrated

Thanks so much. Couldn't find anything, i probably wasn't searching properly.

migrated

(Unassigned)

Unconfirmed

Minecraft 1.8.8, Minecraft 15w39c, Minecraft 15w40a, Minecraft 15w40b

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