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MC-90245

Skeletons Strafe off of Cliffs

I really like the new AI for Skeletons, but I discovered a bug (I think). I tested this multiple times, where I put a Skeleton on a platform in the middle of a pit, and varied the deepness of the pit. (tried 1 block deep with lava in it, 2 blocks deep with lava in it, 3 blocks deep with lava in it, and 5 blocks deep without lava in it). All of the skeletons fell into the pits while shooting at me in survival. Hope I helped if this is not intentional. 🙂

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Comments 10

Is "strafe" the correct word for this or rather "slide"?

Strafe is the correct word, and I have this problem too. Very annoying problem in my custom map.

This is not completely fixed for 16w06a:

  • Skeletons still strafe off of cliffs when a player is below them

  • Skeletons fall down or accelerate when strafing over corners

  • Strafing Skeletons cannot be pushed off the cliff even though they are pretty close to the edge of the block

Confirmed in 1.9.3 Pre-2, see the attachment

this is linked to MC-104900 if the accelerating skeleton is also a bug.

Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w43a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.

Can confirm that this is still an issue in 20w51a.

Can confirm in 21w05b.

I see this is marked as intended, but wonder if this was correct since skeletons will run off cliffs with near 100% consistency in many cases, making them trivial to avoid (even on hard difficulty).

xxmegaxx

(Unassigned)

Confirmed

Mob behaviour

Minecraft 15w41b, Minecraft 15w44b, Minecraft 15w50a, Minecraft 16w06a, Minecraft 1.9.3 Pre-Release 2, 1.16.2, 1.16.4, 20w51a, 21w05b

Minecraft 16w06a

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