When "experiencing kinetic damage" aka, flying too fast into a wall with the elytra, and dying, you...sometimes appear to not fully die, hitting the respawn button and continuing from the exact spot where you died, with the player still awkwardly turned red and contorted from the death animation. Rather jarring!
Environment
Windows 8.1
Linked issues
Comments 5
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.
Dupe of MC-19690 (at least @unknown's map shows that issue)
I found this bug in a map I was making, which makes it very easy to test. Here's a download link: https://drive.google.com/file/d/0BzWSgb9qyiOpS2FwWG9jVHdHN0k/view?usp=sharing
It's pretty simple. Just fly into a wall and hit respawn. There's only half a heart of HP.