When pistons are lined up in a row, facing downward (useful for portcullis) more then half of the second set of pistons fire out of order and it creates a graphical glitch as well. When the block next to the piston is powered it is more likely to power the piston below it then the piston next to it, this is counter intuitive and not how it acts in 1.4.7. This bug was reported several times for last snapshot but always got tagged as being a duplicate for another unrelated bug that is reported as fixed.
Linked issues
is cloned by 1
is duplicated by 7
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Comments 19
Yes, as the other piston pushing piston bug, that resulted in the graphics glitch was fixed to an extent. In my 13w06a tests, a horizontal array of pistons powered from above will only activate every second piston. This kills any hidden stairways and my horizontal feed portcullis.
Resolved as duplicate of MC-8992 Nevermind
i think it's related to MC-108
@jeb thanks for addressing this, I was worried it was hidden with so few votes. Now onto MC-9460. It's a good start.
are you sure that this is 100% fixed?
http://youtu.be/Q-AOr8dD2F4?t=29s
maybe i'll just open another issue for that
I can confirm the comment of MG127 within the latest snapshot with this screenshot. No doubt still occurs.
i can confirm this, its also horizontal