mojira.dev

James

Assigned

No issues.

Reported

MCPE-226696 Maps and realms failing to load at all Duplicate REALMS-13248 Java Realm Crashing and Setting Players Back Around 45 Minutes Duplicate MCPE-222654 Happy ghast issues, and EXTREME! lag Duplicate MCPE-221920 Layar Shield tidak bisa kembali Invalid MCPE-218997 Y he comprado dos veces un complemento Invalid MCPE-216937 Villagers kill themselves with their own fireworks after a raid Unconfirmed MCPE-216804 Vibrant Visuals: No entity shading in unlit/dark areas Unconfirmed MCPE-208150 Map is too big when in the off hand Unconfirmed MCPE-201711 Creepers sometimes freeze right before exploding (even in singleplayer) Duplicate MCPE-201709 Turning off screen animations in Minecraft Preview freezes the panorama and splash text Duplicate MCPE-201708 When a ghast goes to shoot a fireball, it sometimes won't end up doing so or is heavily delayed (even in singleplayer) Duplicate MCPE-201707 Ghast fireballs lag and act choppy when trying to hit it back Duplicate MCPE-201547 Other players movement in multiplayer is choppy/low fps Duplicate MC-295722 Leaf litter can generate inside igloos Awaiting Response MCPE-191341 Disabling screen animations disables the panorama Duplicate MCPE-190872 Sometimes when clicking on the marketplace it gives me an incomplete purchase error message Unconfirmed MCPE-190871 my assigned emotes keep resetting sometimes when I load up the game Duplicate MCPE-190870 Mob/player glows red instead of pink when damaged Duplicate MCPE-190869 keep phasing through blocks Duplicate MCPE-190868 Player knockback is much more extreme after update Community Consensus

Comments

I guess the bug in of itself is the Ash wings if it could be fixed that would be nice

that fixed it, it was the ash wings I bought recently totally forgot didn’t realize one item would affect again that much

[media]

I really do know u devs work hard but please, these bugs have been in the game for literal years.

So basically after a raid is defeated, the villagers celebrate by setting of fireworks if there’s no block close above them. The issue/bug is the fireworks they set of almost always explode too early damaging them and eventually killing them. The fireworks shouldn’t explode when still near them or like Java edition, they should only set them off when they’re not near any other mob and within a safe enough area to do so.

No disrespect but I’m Trina highlight an issue/bug that’s been in the game for nearly a decade. I get you have rules but there’s no need to threaten to ban me. I don’t know much about being a dev so please correct me if I’m wrong but instead the team should be focused on fixing the issue. The issue is already being tracked, fine. but dude bedrocks full of a ton of bugs and they need fixing, the entire community has been saying this for years and they bearly get fixed at all. I’m just Trina help with the game man.

Yeah this happens on all platforms.

i got this crash when i was just being in the overworld

@OcelotOnesie They take about 50 seconds no matter what device and world i use, if connecting to a multiplayer world/server it takes up to 60 seconds. I have good wifi and I have tried using different internet in different locations yet it still takes the same amount of time.

@OcelotOnesie That’s the intended output as of v1.9. It works like that in the java edition

@OcelotOnesie The stone footstep sound plays but it sounds strange and almost like its being played twice. The best example of how its meant to sound is on the java edition.

@OcelotOnesie The item goes further in java edition. The item also lags abit mid air when you throw it in bedrock