When I throw a custom lingering potion given with the following command:
give @a[x=398,y=4,z=6,r=1,m=2] lingering_potion 2 0 {CustomPotionEffects:[{Id:15,Amplifier:0,Duration:60}],display:{Name:"Smoke Bomb",Lore:[Creates a cloud of smoke. Players, who walk through it will also be blinded.]}}
the game crashes with the attached report. Oddly enough, it only seems to happen with these specific potions; other lingering potions work fine, even ones with a custom name, lore, and potion effect.
(And for those who are wondering, yes, the potions are for a minigame.)
Linked issues
Attachments
Comments 0
No comments.